Student Projects

Tower Defense Prototype

I created a Tower Defense game prototype using the Unity Game Engine.

The game features a single center pillar that must be defended from waves of enemies. The pillar creates green blocks that can be used to create three different tower types.

Orange - Generates more green blocks

Blue - Creates bomb blocks that can destroy enemies

Red - Creates wave towers that shoot out waves that
kill 3 enemies and then push the rest of them back.

Music Box

I created a Music Box using the Unity Game Engine. There is a total of 16 beats that loop indefinitely.

The player has control over a small teardrop shaped character that can push into different objects to create a noise.

There is also mouse functionality that allows the player to pick up and drop different objects. The sound associated with the object will now play on that beat.

There are four different pads that the player can drop items onto.

United Game Jam 2020

Theme: Two

The first game jam that I ever participated in. I was the main designer, UI programmer, and artist.

The game has two synchronous player characters that one player controls. The player can increase and decrease the distance between the two players and both characters fire towards the mouse.

Slimes spawn and congregate towards the players and the player needs to survive as long as possible.

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